Running Head : HYPERMEDIA AND IMPROVED LITERACYup skill Literacy with interactive multimediaAbstractIn the stack away the educational power of the interactive multimedia system surround in wisdom reading was investigated on the base of the stripping Channel head The Pompeii : The Last twenty-four hour period within the framework of an action question qualitative-quantitative experiment . Forty schoolchilds participated in the educational experiment . mavin experiment group (n 20 ) researched the of plateful Tectonics (as well as Volcanology History and Archeology ) in the interactive multimedia system environment , whereas the other control group (n 20 ) fancy the theme with traditional textbooks br handouts and teachers oral instructionsThe assessment was by dint of by dint of the creative Power Point pre sentations All the children were apt to create computer presentations . Results analyzed both quantitatively and qualitatively show that students use major scientific concepts much docile when learning through hypermedia materials . They watch fewer difficulties in finding direct conceptual links within the body of information given . Besides , they are more get and enthusiastic about learning . Besides , the experiment revealed that at that place was a high degree of correlation amongst the epoch the students spent at the hypermedia data and their donnish achievementMore research is needed to investigate the impact of the other hypermedia environment on students perception (e .g , Earth s surface , the chromatic take down Ecosystem , etc . Besides , more hypermedia peters (e .g . web-based role-plays , simulations , etc ) could be used to change students comprehension and achievementsOutlineI Introduction .4II . Literature retread .5III Methods .9Learning Desi gn computer architecture .9Instruments .11De! sign .12IV . Results and Discussion .14V . Conclusion and Implications for foster Research .18References .20Appendices .22A : Table 1 . Definitions and Concepts Found in the Hypermedia Environment by linguistic Analysis .22B : Table 2 . Student responses towards the achievement of learning outcomes .24C : Table 3 . The hypermedia learning environment as perceived by the students .25D : externalize 2 . inform m by Hypermedia approach path .26E : Table 4 . Reported Time by involuntary Research .
27F : Table 4 . Regression Analysis .28 Improving Science Literacy with HypermediaIntroductionMy teaching experience ext ends over 24 old age . For the past 5-7 years , I have been using the profit to teach Science . My professed(prenominal) experience shows that the students learn scholarship conk out and more thirstily when hypermedia tools are used . likewise , test dozens prove that the student s reading comprehension and creativity repair significantly However , there was no research to bear out my direct observations This piqued my interest to pick up more closely the point of hypermedia resources improving the student s knowledge of related science concepts within the realm of comprehensionTo reenforce my direct observations of students learning in the constructive hypermedia environment , the action research was conducted in the school-based Computer Laboratory . I chose the hypermedia environment of the Discovery Channel Pompeii : The Last Day (2006 ) to evaluate students comprehension of Plate Tectonics . My hypothesis was that through this hypermedia learning tool the students would utilize major scientific concepts related to th! e and operate them more freely acknowledging direct links...If you regard to get a sufficient essay, order it on our website: OrderCustomPaper.com
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